HOW IT WORKS
Training time is aimed to level up your horse and make some shillings on the way. This event is usually held every Saturday and is simply just going through all the daily races together to make it a more enjoyable experience.
The person holding the event will make sure everyone is done with the race before telling everyone what the next race will be.
There is no need to wear any club gear on this activity. Feel free to use the horse you want to level up with the gear you want to use with it :)
![StarStable 2020-04-25 16-38-53.png](https://static.wixstatic.com/media/e5d436_dac086b68bba41a991f158a2ffe993bb~mv2.png/v1/fill/w_590,h_328,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/StarStable%202020-04-25%2016-38-53.png)
IMPORTANT INFORMATION
This is out longest club activity, and therefore our most flexible activity. It takes about 2 hours to complete all races, so we understand if someone only wants to take part in a portion of the races. But for this to work well we wish that you follow these easy rules:
1. Let the activity holder know that you are joining in the club chat when you arrive at the event.
2. If you have to/want to leave let us know in the club chat (if you just leave we will be standing by the finish line of the race waiting for you before we move on to the next race!)
3. Please don't do the daily races before the event if you are planning on joining training time with the club. You will be bored and make other people feel like they are holding you back if you constantly have to wait for others to finish a race you have already done.
3. Depending on the route the event holder takes you will have to use the horse transport a few times. This is to get through the races quicker. Remember, you will get way more JS from all the races than what you will use on transport in total :)
4. If you have already done the next race for the day or if you haven't unlocked the race yet you have to wait for the rest of the group to finish it. This will prevent a lot of time lost from discussing what race everyone can/can't do
Training Route
![training route.jpg](https://static.wixstatic.com/media/e5d436_d8d83e00c8ff4e99bf08973266f11faa~mv2.jpg/v1/fill/w_590,h_629,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/training%20route.jpg)
We Begin in Moorland, this route is designed to use the trailer as little as possible to allow maximum shilling saving. You may use the trailer if you wish. If your home stable is not Moorland you may have to use the trailer a few times. We also allow for stable cleaning along the way to gain more shillings.
From Moorland we follow the red line first. All Moorland races, then up to Nimlars Highland for the circus races, from there we run to Steves Farm, Clean the stable and race, then to Wills Mill (Rabbit Race is not included), from here we run to Marleys, then do the Baroness Race track, then onto Silverglade Manor, Clean stables and race (Garden Race is included if you have it), then we do the Riding Arena jumping, then to Jaspers Farm, Golden hills races and Golden Leaf Stables cleaning and races. That is the red run complete.
Next is the Blue run - Call for pick up if you are based in Moorland and run to Fort Pinta or use the Ferry at Cape West Fishing Village to get to Fort Pinta. Here we complete stable cleaning and then the races, Then we catch the Ferry to Jarlaheim, first we do paddock Island, then Jorvick Stables and clean the stables also, then the Jarlaheim race, then the Greendale Races, From here we travel down to Epona, New Hillcrest and stable clean, then to South Hoof.
Call for Pick Up or float back to Moorland. From here we talk to Josh and travel to Starshine Ranch, do the ranch races, then Firgrove and stable clean, then Valedale lake, then valedale stable clean and races, Druid training and observatory. The last training leg in Pink is Dundull which will require taking the float.
Hope to see you training soon.